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Day 2
Jun 4, 2015 23:19:49 GMT 1
via mobile
Post by zombie on Jun 4, 2015 23:19:49 GMT 1
What did we suggest yesterday? Obi and Virgil?
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Day 2
Jun 4, 2015 23:33:46 GMT 1
Post by jpants on Jun 4, 2015 23:33:46 GMT 1
I put in temp orders - Virgil and kime. No reason other than they are "unkowns" on "other" boats. Obi would be ok too. Depending on who his replacement is we might have an easier time "stalking horse"ing them than Obi, which seems risky.
I put our cruiser in the way of TRV's possible route. This should be out of the path of Auralynx and I (who appear to be the only ones with Warrants). Plus it will give us a ships view of what happens when someone gets stopped by the cruiser. More info = better. Plus we should get 1000$ out of it. I wonder how the group money will work. Technically I made 800$ with Gumpy last night but I'm not sure how that is getting tracked.
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Day 2
Jun 4, 2015 23:42:41 GMT 1
via mobile
Post by zombie on Jun 4, 2015 23:42:41 GMT 1
Ok, I just saw the orders. I am fine with them
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Day 2
Jun 4, 2015 23:44:29 GMT 1
Post by jpants on Jun 4, 2015 23:44:29 GMT 1
If we're not going to try and use Obi's bounty hunting ship, I'd say we can easily kill him. I feel like he's the kind of person that would pick up on Bertz last post and run with it.
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Day 2
Jun 5, 2015 0:48:49 GMT 1
Post by retaba on Jun 5, 2015 0:48:49 GMT 1
Only thing I'm worried about is when TRV goes my ship has to elect a new captain, and half of us are mafia.
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Day 2
Jun 5, 2015 1:19:58 GMT 1
via mobile
Post by auralynx on Jun 5, 2015 1:19:58 GMT 1
If we're not going to try and use Obi's bounty hunting ship, I'd say we can easily kill him. I feel like he's the kind of person that would pick up on Bertz last post and run with it. I'd have to check the mechanics but I don't think Obi can take our ship, so pointing him at us anyway may be ok.
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Day 2
Jun 5, 2015 1:54:11 GMT 1
Post by jpants on Jun 5, 2015 1:54:11 GMT 1
You could try and sell him the location of Zoe for like 500$ or something. I'm sure you can sell a betrayal I wonder if the Reavers are actually on a boat with other people. Thematically it would make the most sense for them to be a Captain with their own ship. Plus that would explain the 11 Captains listed. I thought JDark was doing that so you couldn't process of elimination things, but maybe there's a hidden Captain. We could solve that by having all the Captains pool their crew lists and see if someone is missing.
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Day 2
Jun 5, 2015 2:11:43 GMT 1
Post by retaba on Jun 5, 2015 2:11:43 GMT 1
Hmm Slym and Obifett seem to be doing a thing, either that or they didn't pay much attention to day 1 narration.
Mafia didn't kill langly.
Don't correct em though, could be a trap
or do they think the reavers are the mafia? So many people seem to just be going with mafia killed langly though.
Weird.
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Day 2
Jun 5, 2015 4:38:05 GMT 1
via mobile
Post by sepah on Jun 5, 2015 4:38:05 GMT 1
Wow, reaver down, no reaver kill tonight. Lucky early shot on the sk, looks like.
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Day 2
Jun 5, 2015 6:01:21 GMT 1
Post by auralynx on Jun 5, 2015 6:01:21 GMT 1
I find it unlikely that there was only one Reaver in a game with 40, but a good hit even so.
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Day 2
Jun 5, 2015 6:24:59 GMT 1
Post by retaba on Jun 5, 2015 6:24:59 GMT 1
Not only that, reaver was red... I wonder if this had two mafia.
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Day 2
Jun 5, 2015 7:21:05 GMT 1
via mobile
Post by sepah on Jun 5, 2015 7:21:05 GMT 1
2 different mafia seems unlikely with these numbers. 20% mafia seems about right, 8/40 alliance informants.
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